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I designed the Non-Intrusive Realt-time Debugger (NIRD) and used it with games producers on things like The Seventh Guest, Burn:Cycle etc
In lunchtime wrote a Wolf3D-style game engine and tuned it using the NIRD
From that I went on to write RamRaid and Atlantis: The Last Resort
Happy to answer any questions from this fun time in my life
Cheers,
Paul Clarke
Posted : 01/04/2019 11:32 pm
Welcome Paul!
Posted : 02/04/2019 9:24 pm