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Hi all - I worked on CD-i for a few years at Philips Research Labs in Redhill

paulcpaulc@paulcpaulc
6 Posts
#1 · 01/04/2019, 21:32
Quote from paulcpaulc on 01/04/2019, 21:32

I designed the Non-Intrusive Realt-time Debugger (NIRD) and used it with games producers on things like The Seventh Guest, Burn:Cycle etc

 

In lunchtime wrote a Wolf3D-style game engine and tuned it using the NIRD

 

From that I went on to write RamRaid and Atlantis: The Last Resort

 

Happy to answer any questions from this fun time in my life

 

Cheers,

Paul Clarke

 

 


I designed the Non-Intrusive Realt-time Debugger (NIRD) and used it with games producers on things like The Seventh Guest, Burn:Cycle etc

 

In lunchtime wrote a Wolf3D-style game engine and tuned it using the NIRD

 

From that I went on to write RamRaid and Atlantis: The Last Resort

 

Happy to answer any questions from this fun time in my life

 

Cheers,

Paul Clarke

 

 

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omegalfa@omegalfa
450 Posts
#2 · 02/04/2019, 19:24
Quote from omegalfa on 02/04/2019, 19:24

Welcome Paul!


Welcome Paul!

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Omegalfa The World of CD-i Team
Alan_CDIZone@alan_cdizone
16 Posts
#3 · 02/04/2019, 23:06
Quote from Alan_CDIZone on 02/04/2019, 23:06

Welcome Paul, I love these games very much. I completed Atlantis on the easy level in 1999 and am now playing on the medium one - much tougher!! You did great making these games for CD-I. I also loved reading the end credits 🙂


Welcome Paul, I love these games very much. I completed Atlantis on the easy level in 1999 and am now playing on the medium one - much tougher!! You did great making these games for CD-I. I also loved reading the end credits 🙂

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